![]() Some evenings you may be enjoying the activity, but it’s really only the reward that is keeping you from logging off, playing another game, going to bed, or ranting about Game of Thrones.Īll of that said, overall I try to look and see if players are focused on the short term thing they are doing now, or if they are they only focused on the long term reward. Some evenings you may be enjoying the activity itself, and other evenings you may just be sticking around because you are close to a milestone on your reward. I think the lines are often blurred, and sometimes even blurred for an individual player. Is manipulation related to when players do “bottom-feeding” like the Destiny loot cave? ![]() ![]() How can you tell the difference between fun and manipulation? Sometimes it feels like a fine line between the two. Originally Posted by MMO-Champion In a recent post on WoW, you said it’s easy in a rewards based system to manipulate players.
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